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前些天又一款FAMI和IGN都给予满分的游戏诞生了,那就是Wii上的《塞尔达传说:天空之剑》,这是史上第三款“美日通吃”的游戏。之前获得同样殊荣的游戏是《塞尔达传说:时之笛》和PS3独占大作《合金装备4》。这款经典的游戏受到了非常多玩家的喜爱,制作人小岛秀夫也凭借这个经典的系列受到了业界的极大赞扬。而四代的整体剧情也为系列的故事画上了句号,可是谁也不想让这个经典系列就此终结,所以之后玩家们对《合金装备5》的猜测和妄想之心便越来越高涨,小岛的一举一动也都牵动这玩家们的心。
而近日《合金装备5》的消息终于浮出水面了,由英国的PS官方杂志透露小岛秀夫正式确认《合金装备5》的存在,他们正有计划的实施这个项目。但是目前游戏还未被透露出任何的细节,游戏的平台、发售日期、剧情、主人公等信息都变成了悬念。这个消息肯定会勾起无数粉丝的期盼之心,希望小岛能给我们带来超越四代的经典作品!该杂志将于11月29日在英国发售,届时会有对小岛的访谈。
(转载自TGbus)
Some mammoth news to end this otherwise dreary Wednesday. For the first time in the 16-year history of Official PlayStation Magazine, we’re putting a developer on the cover. Issue 65 will be fronted by Metal Gear Solid creator and gaming legend Hideo Kojima. A fortnight ago reviews editor Joel Gregory flew to Tokyo to spend a full day shadowing the man who has repeatedly reinvented stealth action over the past two decades. Now, in his most candid ever interview, Kojima reflects on his entire body of work – and gives some almighty teases regarding life after Metal Gear. As part of our world exclusive chat and photo shoot, he also gives his open and frank opinions on Metal Gear Solid Rising – the first PlayStation MGS he’s neither written nor directed – and openly discusses his plans for Metal Gear Solid 5 and Project Ogre for the first time. Most startlingly of all, he explains why he’s spent the last decade trying to kill off his leading man, Solid Snake
(转载自www.officialplaystationmagazine.co.uk)
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